Depths of Sanity is OUT NOW on PC! Experience the nightmare today!After six long years, the day is finally here: Our underwater metroidvania Depths of Sanity is out now on PC! Check out the launch trailer…Nov 2, 2022Nov 2, 2022
Earn the Right to Stop the Player (and Other Tips For Writing Your First Indie Game)How, exactly, do you write your first videogame?Sep 10, 2022Sep 10, 2022
We’re Officially Leaving Early Access on Halloween!Learn about our launch plans, and what final tweaks we’re adding to our metroidvania nightmare.Aug 30, 2022Aug 30, 2022
Depths of Sanity’s Final Chapter is Out – Experience the Whole Nightmare Now!Uncover every biome, boss, secret, ending, and more!May 2, 2022May 2, 2022
The Descent Continues: Depths of Sanity Chapter 5 is Now in Early Access!Explore the the most horrific environment yet — Whale Fall.Sep 28, 2021Sep 28, 2021
Depths of Sanity Grows With The Release Of Chapter 4!Chapter 4 of Depths of Sanity has launched in early access, and it brings a whole lot of new levels, features, and more to the game.Mar 22, 2021Mar 22, 2021
Chapter 4 is Coming to Depths of Sanity on March 19th!Explore two all-new environments, unlock new tools and weapons, and enjoy a bunch of added quality-of-life features.Mar 6, 2021Mar 6, 2021
Published inLevel Up CodingCreating Your Indie Game’s HUD is a Long Process. Here is How We Tackled Ours:A HUD is one of the least sexy but most important visual elements of your game. So let’s talk about it.Nov 18, 2020Nov 18, 2020
Depths of Sanity Early Access Launch (Part 2) — Pricing, Perks, and More!With less than a month away from our Early Access release, here is everything you need to know about our launch.Sep 30, 2020Sep 30, 2020
BIG NEWS: We’re Going Early Access! (PART 1)This October, we’re releasing on Early Access — and we want your feedback!Aug 26, 2020Aug 26, 2020